AI Insights · Timothy · April 2023
Top 5 Military Games in Oceania Q1 2023
Explore the performance of the top 5 military games on a unified platform in Oceania during Q1 2023. Metrics include weekly downloads, revenue, and active users.
During the first quarter of 2023, the top 5 military games in Oceania showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared:
Top War: Battle Game from River Game HK Limited saw a notable increase in weekly revenue, peaking at approximately $120.8K in the final week of March. The game’s downloads, however, showed a downward trend, starting at 35.9K at the end of December and dropping to 5.4K by the end of March. Active users also declined from 61.7K in late December to 22.5K in the last week of March.
Call of Duty Warzone Mobile BR by Activision Publishing, Inc. experienced fluctuating weekly revenue, with a peak of $9.1K in early January and a low of $293 in mid-March. Downloads started strong at 23.5K in late December but decreased to 6.8K by the end of March. Active users, however, showed an overall upward trend, reaching 55.0K in the week of March 20.
Call of Duty®: Mobile also from Activision Publishing, Inc. maintained a relatively stable weekly revenue, with a peak of $181.6K in late December and consistent performance around $134K towards the end of March. Downloads remained steady, fluctuating between 9.7K and 14.6K throughout the quarter. Active users hovered around 124K to 141K, indicating a loyal user base.
Uboat Attack from Voodoo had modest revenue figures, peaking at $1.1K in early January. Downloads showed a decline from 10.7K in early January to 5.2K by the end of March. Active users remained relatively stable, with a slight increase from 18.7K in late December to 23.6K in the final week of March.
Warpath: Ace Shooter by Lilith Games experienced a significant increase in revenue, peaking at $64.9K in the last week of March. Downloads, however, dropped from 7.6K in early January to 2.1K by the end of March. Active users fluctuated but remained within the range of 21.5K to 32.3K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.